New Year 2015
Happy New Year. As mentioned in the last post of 2014, the end of that year had me in the process of moving home – a process that takes a while. That process is still not finished (indeed, one can only...
View ArticleStory Writing and other things
Apologies for the long time without a word, guys. Basically, things are still extremely hectic in my private life after the move, and I’ve had way too much to do at work as well. Interesting stuff,...
View ArticleTaxing week
Have I mentioned how much I hate doing taxes? Oh, I did? Ok, nothing to see here. Apart from dotting the i’s and crossing the t’s on paperwork, this week has been spent on fixing stuff in the story...
View ArticleA cunning plan…
I am very wary of making promises wrt game development. Although I try to maintain a steady tempo in this work, it remains an activity that I primarily do in my – all too scarce – free-time. The past...
View ArticleFive Years of Pirates and Traders
According to my records, Pirates and Traders is exactly five years old today. I started work on Pirates and Traders almost immediately after having released my first game – “A Brief History of Rome” –...
View ArticleWhat comes next…
To celebrate five years of Pirates and Traders, the Gold! version is on 60% sale for the rest of the week on Google Play. I had hoped to be able to announce the Beta of Pirates and Traders 2 this week,...
View ArticleMore teasing
Or something. I hate doing these updates, because it feels like I’m just repeating stuff that I’ve already said, without providing the news that I know you want. Like… when is P&T2 coming out....
View ArticleMicaBytes
Halfway through 2015 already, so – as mentioned a few days ago – an update on where things stand, as well as some plans and announcements. In case you were wondering, the “Pirates and Traders 2” beta...
View ArticlePatreon
Just a quick note to mention that MicaBytes is now on Patreon. You can read the note on the site if interested – not all that much to add really. Over the years, people have occasionally asked me for...
View ArticleBeta Comments
The beta version is almost ready for release. I am currently working through the game save/loading code and fixing up some missing/out of data functionality, and once that is done, I’ll roll out the...
View ArticleMinimal viable product
One thing that you will sometimes see when reading indie game developer blogs/postmortems is the discussion of the minimal viable product (game). It’s one of those terms that have different meanings...
View ArticleClosing in on Release
It’s been a bit short of news on the fan page for a while now; the reason is quite simply that I’ve been busy, at work, and at working on Pirates and Traders 2. After some initial stability issues, the...
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